Saturday 28 June 2014

Dropbox

Final Model- Explanation

Model
Bascially, my inspiration came from the Nakagin Capsule Tower in which it brought the ideas of Metabolsim and how functionality was more important than aesthetics.

 However, I believe that each room has its own characteristics and there fore it should have the same boring look from its exterior.  Thus, giving the interior more bright colour. Design wise, i followed Sejima's ideas of have the path as an exterior element to the overall bridge design. Also i tried to incorporate her tetris pattern through the building trying to lock in certain areas together.


Folly

I wanted to keep its rectilinear form because it fixed my theory of a manmade structure that stood distinctive to its nature, yet being one with it as well

Moving Elements
( Elevator)


This elevator is a capsule, element room are made of 3m x5m x4m capsule and thus this intergrates with the plan and allows individuals to move to the Folly location whilst providing a beautiful ocean views.


(Lift)

This lift will help student go around the the bridge.

Final Model


View across the bridge 



From other end 
 Academic research and Meeting room



Computer Rooms, Work shop

Gallery  
 Lecture Theatre
 Normal Staff Rooms
  Student Meeting room
Studio Space
Top View
 Elevator ( Moving Element)
Library
 Library
 Folly

Drafted Models

One:


Two:




Wednesday 7 May 2014

EXP 2 Final Submission (Dropbox)

Lumion and Sketch up files can be seen under this link:
https://www.dropbox.com/sh/1asmgy4r9p47mlh/L6_uXjI3mR

***** Model Adarsh is the correct file for lumion 

Final Submission (Lumion Pictures)

The view of the whole area





View from the first Monument 1

Monument 1




 

Monument 2 towards the ocean

Monument 2 at night against the mountains

The shared areas between the two buildings

View towards the Ocean from the bottom of Monument 1

Integration of steps made of the land

Small monuments found on Monument 2
The ability for the create flow and venture to a different part of the monuments

Tuesday 6 May 2014

36 Textures






































The Three Textures

Light 

  The light texture is used to demonstrate tiles that would be part of the building, however this texture on the tile was to correlate the idea of the being in sync with the surrounding environment (look like grass/flowers)

Medium 

 This was placed on the 2nd monument because i related to the ideas of how a building can flow from one to another, although they are completely separated.

Dark

This dark texture is also used to emphasis a path can be created although the surrounding environment restricts it. 

Lumion First Draft





This pictures demonstrate that I have chosen Combined Sketch No.2, in which the two concepts are "Minimal framework to create free flowing 'skin and bones' architecture." and "Creating a relationship between a house and its natural surroundings"
Thus my Electroliquid Aggregation  statement is 
"Allowing the natural surrounding to coexist as one with the building, where is it part of its environment with a simplistic framework"






Sketch Up - First Concepts/Drafts

 Concept 1
 Concept 2
 Concept 3








Concept 4
 Concept 5
Concept 6